Ever wanted to blow stuff in Blender but too confusing to use geometry nodes or any other add-ons? Worry not, I have created this simple scene that you can use time and time again using VDB as the main source files for the explosions.
In the kit package, you'll get the following:
- Blender 3.4 file
- (3) Three VDB explosion files; 2 fireballs and 1 smoke
- Explosion texture and shader nodes, you can tweak the setting inside the shader editor for the desired color and burst
- All explosions are parented to an empty for easy manipulation
- 1 (one) rigged car
In the package, you'll get the following: (1) Blender 3.4 file (2) 2 VDB explosions set and 1 smoke VDB explosion (3) 1 Rigged car